Digital culture and child and youth well-being: Position statement by the Council of Chief Medical Officers of Health

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Summary

This statement highlights growing evidence that today's digital culture, including smartphones, social media, and algorithm-driven platforms, may affect the health and well-being of children and youth. While digital technologies offer important benefits, they also pose emerging risks.

Evidence points to concerning trends across childhood and adolescence, including impacts on early development, sleep, mental health, and exposure to harmful content. As digital technologies continue to evolve rapidly, and as evidence continues to emerge, we support a precautionary public health approach. This statement calls for shared responsibility and coordinated action across governments, industry, health systems, schools, communities, and families to reduce harm, create safer digital environments, and support healthy norms for children and youth.

Statement

In recent years, a growing body of research suggests that the extensive use of smartphones, social media, and other online platforms can affect the health of young people in harmful ways. As the Council of Chief Medical Officers of Health, we seek to raise awareness across Canada and mobilize multi-sectoral action by policy makers on this emerging public health issue.Footnote 1Footnote 2 In doing so, we also affirm children's rights and inherent Indigenous rights in digital spaces.

We use the term digital culture to define the relationship between people and the use of technology. Given the rapidly evolving nature (e.g., artificial intelligence) of digital culture and its deep integration into everyday life, it is necessary to continuously assess the effects and take proactive steps to protect children and youth from harm.

We acknowledge the many benefits that digital culture provides. Over the past twenty years communication has been transformed, efficiencies have been created, and, for most people, digital devices are an essential tool for daily living. Importantly, online platforms can provide an avenue for advocacy, solidarity, and belonging, especially for groups historically underserved and underrepresented.

We also recognize that the impacts of digital culture, both positive and negative, are shaped by many factors including quantity and quality of the screentime, and the degree to which daily activities such as physical activity, sleep, nutrition, and meaningful connection are disrupted. We further emphasize that though the impacts are shaped by individual behaviours, the impacts are also dependent on the broader systems influencing behaviors such as platform design, algorithmic targeting, data practices, and commercialization.

The digital landscape and related evidence on the health impacts are evolving. We acknowledge uncertainty and much of the existing data draws on associations rather than cause and effect relationships. Yet the available evidence signals that harm is likely. Several countries, including Australia and many European countries, are already taking action. As stated in the 2026 U.S. Surgeon General's Warning on the Harms of Screen Use, "When taking all the evidence together there is sufficient evidence of potential harms, suggesting we as a nation should take concrete steps to reduce them. Our children do not have the luxury of waiting until research is exhaustive and completely encompassing". Given the uncertainty and the potential for significant consequences, we support this precautionary lens.

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Concerning trends

Early years

Although preschool children are less likely to be online than older children, the widespread availability and portability of digital devices have made screen exposure more accessible than ever. A 2022 position statement by the Canadian Pediatric Society (CPS) reviewed the health trends associated with screentime in this age group. Key findings include that high exposure to screentime is consistently correlated with language and vocabulary delay, and may negatively impact focused attention, working memory, impulse control, and self-regulation. Screentime has been associated with reduced performance in fundamental motor skills and lower manual dexterity, increased adiposity, and an increase in myopia (near sightedness), especially when the screentime replaces outdoor time. Evidence is also growing that screentime may be displacing sleep, and that the volume and nature of screentime alter sleep patterns, which in turn may impact child development and family function.

Relatedly, the CPS also draws attention to the concept of 'technoference', a term describing how caregiver distraction by technology can negatively impact child behavior. A synthesis from the Institut National de Santé Publique du Québec (INSPQ) further describes how technoference may result in reduced parental supervision in public places, less responsiveness to children's signals, and reduced learning support behaviors such as verbalization during play.

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Older children and youth

Balancing the benefits and risks

Concerns evolve for older children and youth as personal digital devices become widespread and highly valued, and as youth have increased autonomy. About 50% of children are carrying a smartphone by age 11 and the recently released HBSC 2022 National Report ("The Health of Young People in Canada: Focus on Mental Health") describes that 39% to 54% of Canadian students in grade 9 to 10 report online contact "almost all the time throughout the day". The CPS 2019 (reaffirmed 2025) position statement on promoting healthy screen use in school-aged children and adolescents outlines how moderate use can foster social and cognitive development, including friendship quality, sense of validation, and social connection. Yet they also point out that excessive use is linked to a range of negative associations including depression and anxiety, behavioral problems, reduced physical activity, disordered eating, sleep disruption, and reduced family connectedness.

Such mental health impacts are a growing concern. A study published by the Public Health Agency of Canada (PHAC) similarly found that the likelihood of Canadian youth reporting positive mental health indicators decreased as screentime increased. Likewise, a complex relationship between digital technology use and youth mental health and wellbeing was found in the World Health Organization (WHO) European Region policy brief suggesting that social media and technology pose a credible risk to young people.

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Problematic social media use

A subset of adolescents will exhibit addiction-like patterns of behavior in relation to social media. This is commonly referred to as problematic social media use, which describes those who have difficulty controlling their social media compulsions, feel distressed when their use is restricted, and are preoccupied with thoughts of social media use when not online. According to the HBSC 2022 National Report the prevalence of problematic social media use in grades 6 to 8 is 7% of cisgender boys, 12% of cisgender girls, and 21% of transgender and gender-diverse (TGD) youth. By grades 9 to 10, the prevalence was 7% for cisgender boys, 15% for cisgender girls, and 9% for TGD youth. Problematic social media use is further associated with psychological symptoms including depression, anxiety, inattention, irritability and hyperactivity, as well as physical symptoms including headaches, dizziness, backaches, stomach aches, and neck and shoulder pain.

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Harmful content and interactions

Children and youth may encounter a range of harmful or inappropriate content online such as exploitative marketing of unhealthy food, early exposure to gambling and pornography, and the promotion and sale of illegal substances. Unrealistic and harmful ideas about body image and masculinity are commonly promoted. Preliminary evidence links social media and eating disorders, with emerging evidence also pointing to associations with traditional risk-taking behaviours such as substance use and risky sexual activity, as well as new online risk-taking behaviours, such as social media challenges.

The online environment can rapidly spread and amplify false and inaccurate information, and can facilitate cyberbullying, as well as more extreme forms of harmful or hateful interactions such as gender-based violence, racism (including Indigenous specific racism), and sexual exploitation.

While exposure to harmful content is not new, sophisticated algorithms and the constant accessibility of personal devices allows platforms to target young people in persistent and tailored ways, and, in doing so, may perpetuate detrimental narratives.

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Rapid change and uncertainty

The rapid and ongoing evolution of digital culture presents a unique challenge: the ability to assess health impacts lags behind the pace of technological change. Understanding the impacts of digital culture on attention, interpersonal relationships, communication skills, mental health, and other aspects of well-being is essential. More comprehensive research is necessary to explore both positive and negative impacts over time. Of particular concern is the emergence of artificial intelligence, which introduces a new layer of unknown risks for children and youth. A precautionary approach is warranted.

Learning from the past

Expanding on a metaphor first used by the American Academy of Pediatrics, motor vehicle safety offers a useful analogy for addressing the challenges of digital culture. Motor vehicles have brought profound benefits but also introduced significant risks. To minimize harm there were comprehensive and ongoing changes to modify the vehicular design (seat belts, air bags, etc.), the environment (road structure, bike lanes, etc.), and the social norms of driver behavior (driver's education, speed limits, minimum ages, etc.). These interventions did not occur by placing the responsibility solely on the driver to make better choices but instead relied on a broad comprehensive approach that leveraged both government policy and manufacturer led improvements in response to consumer pressure.

Addressing the challenges of digital culture demands a similarly comprehensive approach. This includes implementing policy and regulatory measures to reduce harms from the online environment, redesign technologies to better protect young users, and reshape social norms around digital behavior. The responsibility should no longer rest solely on young people and families.

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Mitigating harms through multi-sectoral action

We draw on the WHO European region policy brief to inform policy actions aimed at improving technology design and creating safer online environments, and we adopt a health promotion approach aimed at shifting norms through increasing awareness, policy, and strengthening healthy environments where children and youth live, learn, work, and play.

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What the federal government can do

What provincial governments can do

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What health systems can do

What educators can do

What communities can do

What individuals and families can do

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Footnotes

Footnote 1

The Council of Chief Medical Officers of Health includes the Chief Medical Officer of Health from each provincial and territorial jurisdiction, Canada's Chief Public Health Officer, the Chief Medical Advisor of Health Canada, the Chief Medical Officer of Public Health of Indigenous Services Canada, the Chief Medical Officer from the First Nations Health Authority, and ex-officio members from other federal government departments.

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Footnote 2

Alberta is committed to protecting Alberta’s children and youth from the growing risks associated with digital technologies. Alberta acknowledges the statement from the Council of Chief Medical Officers of Health and will continue engaging provincial stakeholders and partners to advance shared priorities.

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